Accessibility: Report-centric definition
Before I begin discussing my findings, however, I believe it important to define accessibility as it can have many far reaching definitions, one of which is the ability for new players to pick up an unfamiliar title or genre. However, this is not the meaning of the word in the context of this report.
Accessibility is used in the context of this report to mean accessibility to GWS. If an alternative meaning is needed (such as the ability for new players to pick up a game), this meaning will be clearly stated.
Moreover, when I refer to developers, unless otherwise stated, I am refering to those responsible for mainstream games, not audio-only titles.
