Chapter 15: Hunting For Solace

In this chapter, you play as Kratos, accompanied by Atreus and Mimir.

Note: Your walk speed will be slower at least for a while, so if you don’t feel you’re progressing as fast as normal, that is why.

With the revelations of the last chapter still very much in the foreground, nav assist your way to the gateway, you’ll automatically travel to the correct destination. Wait for the exit to load and take it.

From here, follow nav assist to an interact prompt for a climb, take it and continue onwards.

After some auto-traversal, your next interact prompt sees you lift an object, much as you’d done towards the beginning of the game.

Nav assisting some more, Atreus will point out you’re heading the right way. After a heart-felt interlude, continue forwards and eventually you’ll be able to use nav assist again, this time to enter a cutscene.

Follow the instructions. The solid vibration means that you’re in-line with the target and pulses mean you are off-target, and watch the result unfold.

With this cutscene over and the quest updated, Nav assist, traverse, interact and climb your way to the sleds. Here you’ll find the wolves of course, as well as an interact prompt to seemingly usher the wolves forward.

Nav assist to a second interact prompt to board, then continue nav assisting to ride your way to your destination.

Steering round any geometry impeding your progress, you’ll eventually come to an interact prompt. Dismount from the sled and hit this to take a lift.

Once the lift has stopped, nav assist your way to an interact prompt. Hitting this opens a door, triggering a cutscene.

Cutscene over and with you finally being able to sprint, nav assist your way back, interacting as you go with first the door, then the lift and, eventually, the sled.

Even if for whatever reason you can’t find the sled, you can still nav assist after you are off the lift and run your way back to the nearest gateway.

Once you’ve found the gateway, interact with it and hold Square to return to Sindri’s, where you’ll get a quest completion cue.

When the gateway exit loads, take it via its interact prompt, after waiting for any dialogue to finish as usual.

After speaking with Ratatoskr should you wish, finally, nav assist to the interact prompt for the door to trigger a cutscene. During said cutscene, plans are made for war, completing the chapter and leading directly into Chapter 16, The Summoning.